• Home
  • About Us
  • The Game
  • How to Play
  • Shop
  • Contact
  • IP
  • More
    • Home
    • About Us
    • The Game
    • How to Play
    • Shop
    • Contact
    • IP
  • Home
  • About Us
  • The Game
  • How to Play
  • Shop
  • Contact
  • IP

About Us

We're in the Business of Loud.

Here's the thing — we didn't set out to start a game company. 

We set out to share something that made people happy. 

Turns out, that's the whole business.


Our first published game, Screamin’ Digits™, takes five minutes to set up — and has a way of turning into an all-night kind of fun. 

Play it with kids. Play it with cocktails. Throw in a little friendly competition and watch even the quietest person in the room find their voice.


It works at every table. Every crowd. 

Every night you want to turn into a story worth telling.

Because life is better when it's loud.

It Started with a Piece of Paper...

Handwritten numbers. A can of nickels. A couple of dice. 

And a whole lot of loud.


 That was it. The first play. At Lake Gaston, North Carolina, with Melissa's lake family. Big energy. The kind of game that instantly pulls people in. 

 

Back in Richmond, the game became part of our regular game nights. And when people started asking for the laminated copies and the rules — we looked at each other, "wait, do we have something here?"


Yeah. Yeah we do.

Smiling man holding a scoreboard with numbers.

So We Got to Work

For the next three and a half years, we turned paper and dice into a real, actual, hold-it-in-your-hands game. 


We tested it. Tweaked it. Played it with friends — and anyone who would sit down long enough to roll the dice.


Focus groups, copyrights, trademarks, prototypes… oh my!!


And somewhere along the way, we noticed something…

Every single time — without fail — the room erupted.
"I got it!" "No!!" "YES!!" "I need it!!"

The numbers had people screaming.


Screamin'. Every. Single. Time.

For Digits.


That’s when it clicked. Screamin' Digits it was!


Didn’t even have to think twice.




Melissa Minter & Stephen Wilton are the founders of Screamin’ Digits™ — and yes, they still play it every chance they get. They live in Richmond, Virginia.

Behind the Game

You had questions. We had answers.

 

Get to know Melissa and Stephen, the longtime friends behind Screamin’ Digits™. From how the game got its name to the moment this crazy idea started feeling like a real company, we’re answering a few of the questions we’ve been asked along the way.

Why Screamin' Digits?

 Trust us. The name makes sense. 

What We Want You to Feel When You Play

 Mostly joy. Possibly rage. 

Who Is Screamin’ Digits For?

 If you like easy games and loud tables, you’re our people. 

How We Met

 Leather jacket. Stilettos. The facts get fuzzy from there.

When It Started Feeling Like a Real Company

 Somewhere between “fun idea” and “why is there a freight forwarder involved?”

Connect With Us


Copyright © 2026 PLAYFUL GAMES TECHNOLOGY, LLC - All Rights Reserved.

Powered by

  • About Us
  • The Game
  • How to Play
  • Shop
  • Contact
  • IP
  • Play
  • Join List

This website uses cookies.

We use cookies to analyze website traffic and optimize your website experience. By accepting our use of cookies, your data will be aggregated with all other user data.

DeclineAccept